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CHARACTER PROFILE

Title(s): Sophist of Native Ingenuity
Age: twentyish
Date of Birth: Unknown
Gender: Male
Species: Human
Marital Status: Married to Lady Vex'ahlia (as of campaign end)
Family: Cassandra de Rolo (sister), Keyleth, Scanlan Shorthalt, Grog Strongjaw, Pike Trickfoot (found family)
Religion: Agnostic
Occuation: Noble
PB: None.
Threadjacking: Y
Forth-Walling: N
Mindreading: Y
Fighting: Y
Injury: Y
Romance: Situational
Smut: Situational
Offensive Subjects: N/A
Age: 30
Timezone: CST
Contact: NA
an actual anime.
Percy is everything one might expect from a combination of good breeding and severe trauma. He has impeccable manners (that don't mitigate his sardonic sense of humor), a good head for diplomacy (even if he's not really interested in politics), a strong sense of legacy, the kind of pragmatism that comes from the very privileged and the very broken, and a temper and ferocity that borders on hellish when unleashed. On top of this, he's a genius, and one whose inventions tend to lean more towards the destructive side, as he’s essentially the "inventor" of the firearm in Exandria.
Given that he is typically level-headed and cool under fire, it’s unsurprising that when angered Percy's rage tends to burn very, very cold. He's called "no mercy Percy" for a reason- he'll drop you with a single shot after quipping ice cold one-liners. He's stared down demons and diabolical swords and seems to exist in a state of "I have already been through hell- do your worst" when he approaches danger. He's reckless with his own life, which has a tendency to make him reckless with the lives of others, and if he wants you dead, he will not stop until you’ve died, though after the death of Ripley, he has started to learn how to forgive, rather than just murder His trauma has not made him kinder, and even with his deal with the demon Orthax nullified and his quest for revenge proven to be pointless, the scars have remained. He may not be the first to start the fight, but he’ll be the first to finish one.
Despite all the good he's done and can potentially do, and despite being well aware of just how clever he is, Percy doesn't have a very high opinion of himself. In fact, he despises himself, frequently points out that he's a bad person and says that the best thing his friends can do is not to trust him. This may seem a like an overexaggerated response provided by an anxious mind, but Percy has his reasons for thinking of himself, and it's something he turns on his perceptions of others as well.
Percy, with people and objects, sees potential. Where one person sees a pile of rubble and chains, Percy sees a dragon-sized mousetrap. Where some just see a woman curious about his guns, Percy sees someone who will turn his inventions into something he never meant them to be. He thinks several steps ahead, judging people on what they could be, instead of what they are, and he points this inwardly, as well.
This is generally how Percy's sense of pragmatism manifests itself, which can lead to a lot of dissenting opinions among his friends, and can often seem contradictory. For example, Percy was the most intense about using the dragon Raishon to help take down her former ally Thordak, even knowing what she's done and will do, because he believed that, in the long term, the deal would be sound. At the same time, he was unyielding in his decision to not let Grog use the Githyanki skull to just wish the dragons away, because it was a "bad deal" and had the potential to cause future problems. It's this line of thinking that allowed him to justify almost keeping a cursed blade for himself and eventually giving it to Grog, because he felt the benefits outweighed the overall sketchiness of the weapon. He was wrong, in that case, and he doesn't mind being wrong and his being wrong can have disastrous consequences, but none of it changes how he approaches problems.
In fact, according to his player, "Percy always thinks he's doing the right thing by volume, if not quality." He's full of himself and seems to have the misguided belief that he's the only adult in the room at any given time, due to his nature as an insufferable genius (even though he's self-aware that he is exactly that). He's not nearly as cunning as he thinks he is- in many ways, he's just a traumatized, teenage punk kid with a fancy gun, some money, and just enough privilege to believe he knows better than everyone else, and can push problems off on other people. Some of this is even explained later by him admitting that he believed that the entire time he traveled with Vox Machina was just a fever dream brought to mind while he slowly died in prison- in essence, Percy believes subconsciously that he’s the star of some bizarre narrative only for him, meaning he often excuses his bossiness and poor decisions as part and parcel to that.
"I think we’re all broken, Percy."
"I am so tired of hurting people."
"You don’t have to hurt anyone anymore."
None of this, of course, negates that Percy can be kind. He is loyal, even if he doesn't think he deserves trust (and doesn't want it most days), and he very deeply loves his friends and family and his city with all of his heart. He might be dark and tainted and broken, but there is light there, too. In fact, Percy may go as far as to call himself a coward, but his actions show otherwise. He’s just as much of a hero as the rest of Vox Machina, and no amount of shady decision-making can really change the fact that he genuinely wants to help people- even if his “help” is in volume, and not quality. And, even though he’s very good at it for good or for bad, he doesn’t like to nor does he want to hurt people. If he had his way, he’d pay for the continued well-being of others with his own soul time after time again, but even that tends to hurt more than just himself.
And he’s not just a broody, broken little rich boy either. He’s nowhere near the clown some of his friends can be, but on good days, he’s creative and spirited, and prone to doing the most ridiculous things just to prove a point or meet a challenge head-on. The same man who threatened a possessed sword also created a bomb made of raw sodium and detonated it in a hot springs just to win a cannonball challenge. The same man who had a panic attack after being blinded in the Feywild by a nymph also, moments later, used a glove of missile snaring to keep from getting a Wet Willy. He might be the creator of the most dangerous weapon in all of Exandria, but he’s also a giant nerd and doesn’t care who sees him when he’s at his most gleeful.
At his core, he has a very intense dedication to legacy- both his own and the legacies of others- and was extremely adamant about the people of Westruun not abandoning their town when the Chroma Conclave destroyed it, because he felt abandoning a town would essentially kill the people who lived there in small ways. This is a feeling that he extends, especially, to his own home in Whitestone, to the point of saying that he’ll live on so long as Whitestone lives, and that perhaps he had survived all the cruelties he endured to hopefully set the city to rights again. He’d rather be remembered as part of Whitestone’s history than as the inventor of the gun to the point where he implores Vox Machina to destroy his notes in his will. In the end, that’s a mantle that he can never escape from, and he’s trying to do his best to live with it, which will always make him very intense and passionate about the subject of legacies when they come up.
Fill in here with information about your characters skills, talents, magics if they possess them. Anything from the more mundane such as weaving, thieving, farming, whatever it is to magical things, or talents related to fighting, even.
Skill Name — Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer nec odio. Praesent libero. Sed cursus ante dapibus diam. Sed nisi. Nulla quis sem at nibh elementum imperdiet. Duis sagittis ipsum. Praesent mauris. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce nec tellus sed augue semper porta. Mauris massa. Vestibulum lacinia arcu eget nulla. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur sodales ligula in libero.
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